One year of Morsle
Morsle has been out for a year, so I thought it would be fun to peruse some stats.
Or, you can look at the stats yourself.
Overall
- 91,120 unique visitors, or an average of 250 every day. That’s 91,119 more people than Samuel Morse.
- 114,411 total visits. I guess 23,291 people didn’t get the memo that this is a daily challenge.
- 372,097 total pageviews by the folks who really wanted to visit that Settings screen.
- 27% bounce rate which I choose to attribute entirely to bots.
Daily challenge
- 56% of visitors completed the daily challenge, which coincidentally equals my KDR in Halo Infinite.
- 99.2% win rate which indicates that maybe I did make the game too easy.
- 17% of players chose hard mode which, as established, was not clearly hard enough.
- 46% of players won at 40 WPM, suggesting that perhaps the game’s easiness quotient was too large.
Practice mode
- 22.6% of visitors played practice mode to get better at cheating on exams.
- 36% of practice mode games were for callsigns, by people who should have been using a real tool like Learn CW Online.
- 19% of practice mode games were in hard mode by Chad operators who have never touched a microphone in their lives.
Miscellaneous thoughts
I have received a very small number of support emails. Also, this project was my first time dipping my toe into browser-based testing with Cypress. Coincidence?
Boy, it is nice having a fully-static site hosted for free on a manged provider, with no server component to mange or upkeep. You can’t beat that peace of mind. I should do more fun little projects like this.
This completely failed as a viral marketing campaign for Remote Ham Radio.
I think originally I put 500 words in there? It’s probably time to revisit that and add some more for the upcoming year. And I need to find a better word list – I received a lot of complaints about that.
Dit dit!