One year of Morsle

Morsle has been out for a year, so I thought it would be fun to peruse some stats.

Or, you can look at the stats yourself.

Overall

  • 91,120 unique visitors, or an average of 250 every day. That’s 91,119 more people than Samuel Morse.
  • 114,411 total visits. I guess 23,291 people didn’t get the memo that this is a daily challenge.
  • 372,097 total pageviews by the folks who really wanted to visit that Settings screen.
  • 27% bounce rate which I choose to attribute entirely to bots.

Daily challenge

  • 56% of visitors completed the daily challenge, which coincidentally equals my KDR in Halo Infinite.
  • 99.2% win rate which indicates that maybe I did make the game too easy.
  • 17% of players chose hard mode which, as established, was not clearly hard enough.
  • 46% of players won at 40 WPM, suggesting that perhaps the game’s easiness quotient was too large.

Practice mode

  • 22.6% of visitors played practice mode to get better at cheating on exams.
  • 36% of practice mode games were for callsigns, by people who should have been using a real tool like Learn CW Online.
  • 19% of practice mode games were in hard mode by Chad operators who have never touched a microphone in their lives.

Miscellaneous thoughts

I have received a very small number of support emails. Also, this project was my first time dipping my toe into browser-based testing with Cypress. Coincidence?

Boy, it is nice having a fully-static site hosted for free on a manged provider, with no server component to mange or upkeep. You can’t beat that peace of mind. I should do more fun little projects like this.

This completely failed as a viral marketing campaign for Remote Ham Radio.

I think originally I put 500 words in there? It’s probably time to revisit that and add some more for the upcoming year. And I need to find a better word list – I received a lot of complaints about that.

Dit dit!

See more posts